updated server settings
This commit is contained in:
11
.env
Normal file
11
.env
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# Server vars
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HOSTNAME=GO YASOZDAL | CSDM
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PORT=27015
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HLTV_PORT=27020
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VAC="secure"
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SV_LAN=0
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# Gameplay settings
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START_MAP="de_dust2"
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MAX_PLAYERS=32
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RCON_PASSWORD=9OrEQYdj/ulkf0uC4JKr220+
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@ -5,10 +5,13 @@ services:
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ports:
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ports:
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- "${PORT}:${PORT}/udp"
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- "${PORT}:${PORT}/udp"
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- "${HLTV_PORT}:${HLTV_PORT}/udp"
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- "${HLTV_PORT}:${HLTV_PORT}/udp"
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volumes:
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- ./server.cfg:/hlds/cstrike/server.cfg
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restart: unless-stopped
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restart: unless-stopped
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environment:
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environment:
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HOSTNAME: "${HOSTNAME}"
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MAP: "${START_MAP}"
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MAP: "${START_MAP}"
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MAXPLAYERS: "${MAX_PLAYERS}"
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MAX_PLAYERS: "${MAX_PLAYERS}"
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PORT: "${PORT}"
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PORT: "${PORT}"
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HLTV_PORT: "${HLTV_PORT}"
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HLTV_PORT: "${HLTV_PORT}"
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RCON_PASSWORD: "${RCON_PASSWORD}"
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RCON_PASSWORD: "${RCON_PASSWORD}"
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15
server.cfg
15
server.cfg
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hostname "GO YASOZDAL | CSDM"
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sv_lan "0"
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rcon_password "9OrEQYdj/ulkf0uC4JKr220+"
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mp_autoteambalance 0
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mp_limitteams 2
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mp_freezetime 3
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mp_roundtime 2
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mp_timelimit 30
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mp_startmoney 2025
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sv_aim 0
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pausable 0
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sv_maxspeed 320
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mp_timelimit 20
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sv_cheats 0
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maxplayers ""
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